简体中文
组件类型:UniVideoElement
视频
名称 | 类型 | 默认值 | 描述 |
---|---|---|---|
loop | boolean | false | 是否循环播放 |
src | string(string.VideoURIString) | - | 视频资源地址 |
initial-time | number | - | 指定视频初始播放位置 |
duration | number | - | 指定视频长度 |
controls | boolean | true | 是否显示默认播放控件(播放/暂停按钮、播放进度、时间) |
danmu-list | Array | - | 弹幕列表 |
danmu-btn | boolean | false | 是否显示弹幕按钮,只在初始化时有效,不能动态变更 |
enable-danmu | boolean | false | 是否展示弹幕,只在初始化时有效,不能动态变更 |
autoplay | boolean | false | 是否自动播放 |
muted | boolean | false | 是否静音播放 |
page-gesture | boolean | false | 在非全屏模式下,是否开启亮度与音量调节手势 |
direction | number | -90 | 设置全屏时视频的方向,不指定则根据宽高比自动判断。有效值为 0(正常竖向), 90(屏幕逆时针90度), -90(屏幕顺时针90度) |
show-progress | boolean | true | 若不设置,宽度大于240时才会显示 |
show-fullscreen-btn | boolean | true | 是否显示全屏按钮 |
show-play-btn | boolean | true | 是否显示视频底部控制栏的播放按钮 |
show-center-play-btn | boolean | true | 是否显示视频中间的播放按钮 |
show-loading | boolean | true | 是否显示loading控件 |
enable-progress-gesture | boolean | true | 是否开启控制进度的手势 |
objectFit | string | contain | 当视频大小与 video 容器大小不一致时,视频的表现形式。 objectFit |
poster | string | - | 视频封面的图片网络资源地址,如果 controls 属性值为 false 则设置 poster 无效 |
show-mute-btn | boolean | false | 是否显示静音按钮 |
title | string | - | 视频的标题,全屏时在顶部展示 |
play-btn-position | string | - | 播放按钮的位置 |
enable-play-gesture | boolean | false | 是否开启播放手势,即双击切换播放、暂停 |
auto-pause-if-navigate | boolean | - | 当跳转到其它小程序页面时,是否自动暂停本页面的视频 |
auto-pause-if-open-native | boolean | - | 当跳转到其它微信原生页面时,是否自动暂停本页面的视频 |
vslide-gesture | boolean | false | 在非全屏模式下,是否开启亮度与音量调节手势(同 page-gesture) |
vslide-gesture-in-fullscreen | boolean | true | 在全屏模式下,是否开启亮度与音量调节手势 |
ad-unit-id | string | - | 视频前贴广告单元ID |
poster-for-crawler | string | - | 用于给搜索等场景作为视频封面展示,建议使用无播放 icon 的视频封面图,只支持网络地址 |
codec | string | hardware | 解码器选择 |
http-cache | boolean | false | 是否对 http、https 视频源开启本地缓存 |
play-strategy | number | 0 | 播放策略 |
is-live | boolean | - | 是否为直播源 |
@play | (event: Event) => void | - | 当开始/继续播放时触发play事件 |
@pause | (event: Event) => void | - | 当暂停播放时,触发pause事件 |
@ended | (event: Event) => void | - | 当播放到视频末尾时触发ended事件 |
@timeupdate | (event: Event) => void | - | 播放进度变化时触发,event.detail = {currentTime, duration} 。触发频率 250ms 一次 |
@fullscreenchange | (event: Event) => void | - | 当视频进入和退出全屏是触发,event.detail = {fullScreen, direction},direction取为 vertical 或 horizontal |
@waiting | (event: Event) => void | - | 视频出现缓冲时触发 |
@error | (event: Event) => void | - | 播放出错试触发事件 |
@progress | (event: Event) => void | - | 加载进度变化时触发,只支持一段加载。event.detail = {buffered},百分比 |
@loadedmetadata | (event: Event) => void | - | 视频元数据加载完成时触发。event.detail = {width, height, duration} |
值名称 | 描述 |
---|---|
contain | 包含 |
fill | 填充 |
cover | 覆盖 |
video元素对象
播放
暂停
跳转到指定位置
名称 | 类型 | 必填 | 默认值 | 描述 |
---|---|---|---|---|
position | number | 是 | - | 跳转到指定位置(秒) |
停止视频
发送弹幕
名称 | 类型 | 必填 | 默认值 | 描述 |
---|---|---|---|---|
danmu | Danmu | 是 | - | 弹幕数据 |
名称 | 类型 | 必备 | 默认值 | 描述 |
---|---|---|---|---|
text | string | 否 | - | 弹幕文字 |
color | string | 否 | - | 弹幕颜色 |
time | number | 否 | - | 显示时刻 |
设置倍速播放
名称 | 类型 | 必填 | 默认值 | 描述 |
---|---|---|---|---|
rate | number | 是 | - | 支持倍率 0.5/0.8/1.0/1.25/1.5 |
进入全屏
名称 | 类型 | 必填 | 默认值 | 描述 |
---|---|---|---|---|
direction | RequestFullScreenOptions | 是 | - | 0|正常竖向, 90|屏幕逆时针90度, -90|屏幕顺时针90度 |
名称 | 类型 | 必备 | 默认值 | 描述 |
---|---|---|---|---|
direction | number | 否 | - | direction - 0: 正常竖向 - 90: 屏幕逆时针90度 - -90: 屏幕顺时针90度 |
退出全屏
<template>
<view class="uni-flex-item">
<video class="video" ref="video" id="video" :header="header" :src=src :autoplay="autoplay" :loop="loop"
:muted="muted" :initial-time="initialTime" :duration="duration" :controls="controls" :danmu-btn="danmuBtn"
:enable-danmu="enableDanmu" :page-gesture="pageGesture" :direction="direction" :show-progress="showProgress"
:show-fullscreen-btn="showFullscreenBtn" :show-play-btn="showPlayBtn" :show-center-play-btn="showCenterPlayBtn"
:show-loading="showLoading" :enable-progress-gesture="enableProgressGesture" :object-fit="objectFit"
:poster="poster" :show-mute-btn="showMuteBtn" :title="title" :enable-play-gesture="enablePlayGesture"
:vslide-gesture="vslideGesture" :vslide-gesture-in-fullscreen="vslideGestureInFullscreen" :codec="codec"
:http-cache="httpCache" :play-strategy="playStrategy" :danmu-list="danmuList" @play="onPlay" @pause="onPause"
@ended="onEnded" @timeupdate="onTimeUpdate" @waiting="onWaiting" @error="onError" @progress="onProgress"
@fullscreenclick="onFullScreenClick" @controlstoggle="onControlsToggle" @fullscreenchange="onFullScreenChange">
</video>
<scroll-view class="uni-padding-wrap uni-common-mt uni-flex-item">
<view class="uni-title">
<text class="uni-title-text">API示例</text>
</View>
<view class="uni-btn-v">
<button type="primary" @click="play">播放</button>
</view>
<view class="uni-btn-v">
<button type="primary" @click="pause">暂停</button>
</view>
<view class="uni-btn-v">
<button type="primary" @click="seek(pos)">跳转到指定位置</button>
</view>
<view class="uni-btn-v">
<button type="primary" @click="requestFullScreen(requestFullScreenOptions)">进入全屏</button>
</view>
<view class="uni-btn-v">
<button type="primary" @click="exitFullScreen">退出全屏</button>
</view>
<view class="uni-btn-v">
<button type="primary" @click="stop">停止</button>
</view>
<view class="uni-btn-v">
<button type="primary" @click="sendDanmu(danmu)">发送弹幕</button>
</view>
<view class="uni-btn-v">
<button type="primary" @click="playbackRate(rate)">设置倍速</button>
</view>
<view class="uni-title">
<text class="uni-title-text">属性示例</text>
</view>
<view class="uni-btn-v">
<button type="primary" @click="setSrc(_src)">设置播放资源</button>
</view>
<view class="uni-btn-v">
<button type="primary" @click="setAutoplay()">设置是否自动播放(未播放时设置有效)</button>
</view>
<view class="uni-btn-v">
<button type="primary" @click="setLoop()">设置是否循环播放(本次播放完成后生效)</button>
</view>
<view class="uni-btn-v">
<button type="primary" @click="setMuted()">设置是否静音播放</button>
</view>
<view class="uni-btn-v">
<button type="primary" @click="setInitialTime(_initialTime)">设置初始播放位置(本次播放完成后生效)</button>
</view>
<view class="uni-btn-v">
<button type="primary" @click="setDuration(_duration)">设置视频时长(未播放时设置有效)</button>
</view>
<view class="uni-btn-v">
<button type="primary" @click="setControls()">设置是否显示默认播放控件</button>
</view>
<view class="uni-btn-v">
<button type="primary" @click="setDanmuBtn()">设置是否显示弹幕按钮</button>
</view>
<view class="uni-btn-v">
<button type="primary" @click="setPageGesture()">非全屏模式下,设置是否开启亮度与音量调节手势</button>
</view>
<view class="uni-btn-v">
<button type="primary" @click="setDirection(_direction)">设置全屏时视频的方向</button>
</view>
<view class="uni-btn-v">
<button type="primary" @click="setShowProgress()">设置是否显示进度条</button>
</view>
<view class="uni-btn-v">
<button type="primary" @click="setShowFullscreenBtn()">设置是否显示全屏按钮</button>
</view>
<view class="uni-btn-v">
<button type="primary" @click="setShowPlayBtn()">设置是否显示视频底部控制栏的播放按钮</button>
</view>
<view class="uni-btn-v">
<button type="primary" @click="setShowCenterPlayBtn()">设置是否显示视频中间的播放按钮</button>
</view>
<view class="uni-btn-v">
<button type="primary" @click="setShowLoading()">设置是否显示loading控件</button>
</view>
<view class="uni-btn-v">
<button type="primary" @click="setEnableProgressGesture()">设置是否开启控制进度的手势</button>
</view>
<view class="uni-btn-v">
<button type="primary" @click="setObjectFit(_objectFit)">设置视频大小与video容器大小不一致时,视频的表现形式</button>
</view>
<view class="uni-btn-v">
<button type="primary" @click="setPoster(_poster)">设置视频封面</button>
</view>
<view class="uni-btn-v">
<button type="primary" @click="setShowMuteBtn()">设置是否显示静音按钮</button>
</view>
<view class="uni-btn-v">
<button type="primary" @click="setTitle(_title)">设置视频标题</button>
</view>
<view class="uni-btn-v">
<button type="primary" @click="setEnablePlayGesture()">设置是否开启播放手势</button>
</view>
<view class="uni-btn-v">
<button type="primary" @click="setVslideGesture()">非全屏模式下,设置是否开启亮度与音量调节手势</button>
</view>
<view class="uni-btn-v">
<button type="primary" @click="setVslideGestureInFullscreen()">全屏模式下,设置是否开启亮度与音量调节手势</button>
</view>
<view class="uni-btn-v">
<button type="primary" @click="setCodec(_codec)">设置解码器(未播放时设置有效)</button>
</view>
<view class="uni-btn-v">
<button type="primary" @click="setHttpCache()">设置是否对http、https视频源开启本地缓存(未播放时设置有效)</button>
</view>
<view class="uni-btn-v">
<button type="primary" @click="setPlayStrategy(_playStrategy)">设置播放策略(未播放时设置有效)</button>
</view>
<view class="uni-btn-v">
<button type="primary" @click="setHeader(_header)">设置header</button>
</view>
</scroll-view>
</view>
</template>
<script lang="uts">
export default {
onReady() {
this.videoContext = uni.createVideoContext('video', this);
},
data() {
return {
videoContext: null as VideoContext | null,
// 属性
src: "https://img.cdn.aliyun.dcloud.net.cn/guide/uniapp/%E7%AC%AC1%E8%AE%B2%EF%BC%88uni-app%E4%BA%A7%E5%93%81%E4%BB%8B%E7%BB%8D%EF%BC%89-%20DCloud%E5%AE%98%E6%96%B9%E8%A7%86%E9%A2%91%E6%95%99%E7%A8%[email protected]",
_src: "https://qiniu-web-assets.dcloud.net.cn/unidoc/zh/uni-app-video-courses.mp4",
autoplay: false,
loop: false,
muted: false,
initialTime: 0,
_initialTime: 6,
duration: -1,
_duration: 60,
controls: true,
danmuList: [{
text: '要显示的文本',
color: '#FF0000',
time: 3
}, {
text: '要显示的文本2',
color: '#31ff23',
time: 5
}, {
text: '要显示的文本3',
color: '#f13ef8',
time: 7
}, {
text: '要显示的文本4',
color: '#4972f8',
time: 9
}, {
text: '要显示的文本5',
color: '#000000',
time: 11
}] as Array<Danmu>,
danmuBtn: false,
enableDanmu: true,
pageGesture: false,
direction: -90,
_direction: 0,
requestFullScreenOptions: {
direction: -90
} as RequestFullScreenOptions,
showProgress: true,
showFullscreenBtn: true,
showPlayBtn: true,
showCenterPlayBtn: true,
showLoading: true,
enableProgressGesture: true,
objectFit: "contain",
_objectFit: "fill",
poster: "https://qiniu-web-assets.dcloud.net.cn/unidoc/zh/uni-android.png",
_poster: "https://qiniu-web-assets.dcloud.net.cn/unidoc/zh/uni-ios.png",
showMuteBtn: false,
title: "video-component",
_title: "video-component video-component",
enablePlayGesture: false,
vslideGesture: false,
vslideGestureInFullscreen: true,
codec: "hardware",
_codec: "software",
httpCache: true,
playStrategy: 0,
_playStrategy: 2,
header: {
'User-Agent': 'header test'
} as UTSJSONObject,
_header: {
'User-Agent': 'header test2'
} as UTSJSONObject,
// API
pos: 10,
rate: 1.5,
danmu: {
text: '要显示的文本',
color: '#FF0000'
} as Danmu,
// 自动化测试
isPlaying: false,
isPause: false,
isFullScreen: false
}
},
methods: {
// API
play: function () {
console.log("play");
this.videoContext?.play();
},
pause: function () {
console.log("pause");
this.videoContext?.pause();
},
seek: function (pos : number) {
console.log("seek -> " + pos);
this.videoContext?.seek(pos);
},
requestFullScreen: function (options : RequestFullScreenOptions) {
console.log("requestFullScreen -> " + options);
this.videoContext?.requestFullScreen(options);
},
exitFullScreen: function () {
console.log("exitFullScreen");
this.videoContext?.exitFullScreen();
},
stop: function () {
console.log("stop");
this.videoContext?.stop();
},
sendDanmu: function (danmu : Danmu) {
console.log("sendDanmu -> " + danmu);
this.videoContext?.sendDanmu(danmu);
},
playbackRate: function (rate : number) {
console.log("playbackRate -> " + rate);
this.videoContext?.playbackRate(rate);
},
// 属性
setSrc: function (src : string) {
this.src = src;
console.log("src -> " + this.src)
},
setAutoplay: function () {
this.autoplay = !this.autoplay;
console.log("autoplay -> " + this.autoplay)
},
setLoop: function () {
this.loop = !this.loop;
console.log("loop -> " + this.loop)
},
setMuted: function () {
this.muted = !this.muted;
console.log("muted -> " + this.muted)
},
setInitialTime: function (initialTime : number) {
this.initialTime = initialTime;
console.log("initialTime -> " + this.initialTime)
},
setDuration: function (duration : number) {
this.duration = duration;
console.log("duration -> " + this.duration)
},
setControls: function () {
this.controls = !this.controls;
console.log("controls -> " + this.controls)
},
setDanmuBtn: function () {
this.danmuBtn = !this.danmuBtn;
console.log("danmuBtn -> " + this.danmuBtn)
},
setPageGesture: function () {
this.pageGesture = !this.pageGesture;
console.log("pageGesture -> " + this.pageGesture)
},
setDirection: function (direction: number) {
this.direction = direction;
console.log("direction -> " + this.direction)
},
setShowProgress: function () {
this.showProgress = !this.showProgress;
console.log("showProgress -> " + this.showProgress)
},
setShowFullscreenBtn: function () {
this.showFullscreenBtn = !this.showFullscreenBtn;
console.log("showFullscreenBtn -> " + this.showFullscreenBtn)
},
setShowPlayBtn: function () {
this.showPlayBtn = !this.showPlayBtn;
console.log("showPlayBtn -> " + this.showPlayBtn)
},
setShowCenterPlayBtn: function () {
this.showCenterPlayBtn = !this.showCenterPlayBtn;
console.log("showCenterPlayBtn -> " + this.showCenterPlayBtn)
},
setShowLoading: function () {
this.showLoading = !this.showLoading;
console.log("showLoading -> " + this.showLoading)
},
setEnableProgressGesture: function () {
this.enableProgressGesture = !this.enableProgressGesture;
console.log("enableProgressGesture -> " + this.enableProgressGesture)
},
setObjectFit: function (objectFit : string) {
this.objectFit = objectFit;
console.log("objectFit -> " + this.objectFit)
},
setPoster: function (poster : string) {
this.poster = poster;
console.log("poster -> " + this.poster)
},
setShowMuteBtn: function () {
this.showMuteBtn = !this.showMuteBtn;
console.log("showMuteBtn -> " + this.showMuteBtn)
},
setTitle: function (title : string) {
this.title = title;
console.log("title -> " + this.title)
},
setEnablePlayGesture: function () {
this.enablePlayGesture = !this.enablePlayGesture;
console.log("enablePlayGesture -> " + this.enablePlayGesture)
},
setVslideGesture: function () {
this.vslideGesture = !this.vslideGesture;
console.log("vslideGesture -> " + this.vslideGesture)
},
setVslideGestureInFullscreen: function () {
this.vslideGestureInFullscreen = !this.vslideGestureInFullscreen;
console.log("vslideGestureInFullscreen -> " + this.vslideGestureInFullscreen)
},
setCodec: function (codec : string) {
this.codec = codec;
console.log("codec -> " + this.codec)
},
setHttpCache: function () {
this.httpCache = !this.httpCache;
console.log("httpCache -> " + this.httpCache)
},
setPlayStrategy: function (playStrategy : number) {
this.playStrategy = playStrategy;
console.log("playStrategy -> " + this.playStrategy)
},
setHeader: function (header : UTSJSONObject) {
this.header = header;
console.log("header -> " + this.header)
},
// 事件
onPlay: function (res : any) {
console.log(JSON.stringify(res));
this.isPlaying = true;
this.isPause = false;
},
onPause: function (res : any) {
console.log(JSON.stringify(res));
this.isPlaying = false;
this.isPause = true;
},
onEnded: function (res : any) {
console.log(JSON.stringify(res));
},
onTimeUpdate: function (_ : any) {
// console.log(JSON.stringify(res));
},
onFullScreenChange: function (res : any) {
console.log(JSON.stringify(res));
this.isFullScreen = !this.isFullScreen;
},
onWaiting: function (res : any) {
console.log(JSON.stringify(res));
},
onError: function (res : any) {
console.log(JSON.stringify(res));
},
onProgress: function (res : any) {
console.log(JSON.stringify(res));
},
onFullScreenClick: function (res : any) {
console.log(JSON.stringify(res));
},
onControlsToggle: function (res : any) {
console.log(JSON.stringify(res));
},
// 自动化测试
playTest: function () {
this.videoContext?.play();
},
pauseTest: function () {
this.videoContext?.pause();
},
requestFullScreenTest: function () {
const options : RequestFullScreenOptions = {
direction: -90
};
this.videoContext?.requestFullScreen(options);
},
exitFullScreenTest: function () {
this.videoContext?.exitFullScreen();
},
stopTest: function () {
this.videoContext?.stop();
}
}
}
</script>
<style>
.video {
width: 750rpx;
height: 400rpx;
}
</style>
安卓系统版本 | 安卓 uni-app | 安卓 uni-app-x | iOS 系统版本 | iOS uni-app | iOS uni-app-x | |
---|---|---|---|---|---|---|
video | 5.0 | √ | 3.9+ | 9.0 | √ | - |
play-btn-position | 5.0 | x | x | 9.0 | x | - |
auto-pause-if-navigate | 5.0 | x | x | 9.0 | x | - |
auto-pause-if-open-native | 5.0 | x | x | 9.0 | x | - |
ad-unit-id | 5.0 | x | x | 9.0 | x | - |
poster-for-crawler | 5.0 | x | x | 9.0 | x | - |
is-live | 5.0 | x | x | 9.0 | x | - |
App-Android平台video组件使用ijkplayer库实现:https://github.com/bilibili/ijkplayer;
弹幕功能使用DanmakuFlameMaster库实现:https://github.com/bilibili/DanmakuFlameMaster
ijkplayer库的功能较多,video组件并非完全封装。有需要的开发者可以使用uts直接操作该库。
abiFilters
,打包或自定义基座后生效 详见不可以嵌套组件
video的操作api为uni.createVideoContext()。
给video组件设一个id属性,将id的值传入uni.createVideoContext(),即可得到video组件的上下文对象,进一步可使用.play()
、.stop()
等方法。